fixed colision crash
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306f282d15
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7b27ac29e8
2 changed files with 4 additions and 6 deletions
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@ -15,10 +15,7 @@ class CircleShape(pygame.sprite.Sprite):
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def is_colided(self,other_circle):
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distance = self.position.distance_to(other_circle.position)
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if other_circle.radius + self.radius <= distance:
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return True
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else:
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return False
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return distance <= other_circle.radius + self.radius
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def draw(self, screen):
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# sub-classes must override
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