added shot collision
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1 changed files with 5 additions and 1 deletions
6
main.py
6
main.py
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@ -55,7 +55,11 @@ def main():
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if p1.is_colided(asteroid):
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if p1.is_colided(asteroid):
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print("Game Over!")
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print("Game Over!")
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sys.exit()
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sys.exit()
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for asteroid in asteroids:
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for shot in shots:
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if shot.is_colided(asteroid):
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asteroid.kill()
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shot.kill()
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pygame.display.flip()
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pygame.display.flip()
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tick = clock.tick(60)
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tick = clock.tick(60)
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dt = tick/1000
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dt = tick/1000
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