import pygame from constants import * def main(): print("Starting asteroids!") print(f"Screen width: {SCREEN_WIDTH}") print(f"Screen height: {SCREEN_HEIGHT}") pygame.init() screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT)) while True: for event in pygame.event.get(): if event.type == pygame.QUIT: return screen.fill((0, 0, 0)) # simplified fill call pygame.display.flip() # fixed typo in flip if __name__ == "__main__": main()