bdd_asteroids/asteroid.py

16 lines
370 B
Python

import circleshape
import pygame
import constants
class Asteroid(circleshape.CircleShape):
containers = []
def __init__(self, x, y, radius):
super().__init__(x,y,radius)
def draw(self,screen):
pygame.draw.circle(screen,(255,255,255),self.position,self.radius,2)
def update(self, dt):
self.position += self.velocity * dt