package main import ( "fmt" "math" ) // here is a basic interface for geometric shapes type geometry interface { area() float64 perim() float64 } //for our example well implement this interface on rect and circle types type rect struct { width,height float64 } type circle struct { radius float64 } // to implement an interface in Go, //we just need to implement all the methods in the interface //here we do it for rectangles func (r rect) area() float64 { return r.width * r.height } func (r rect) perim() float64 { return 2*r.width + 2*r.height } //here we do it for circles func (c circle) area() float64 { return math.Pi * c.radius * c.radius } func (c circle) perim() float64 { return 2*math.Pi*c.radius } //if a variable has an interface type, // then we can call methods that are in the named interface //here's a generic measure function taking advantage of this //to work on any geometry func measure(g geometry) { fmt.Println(g) fmt.Println(g.area()) fmt.Println(g.perim()) } func main(){ r := rect{width: 3,height: 4} c := circle{radius:5} measure(r) measure(c) }