got nvidia propritary Drivers working{
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9 changed files with 170 additions and 96 deletions
62
modules/system/applications/fnv.nix
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62
modules/system/applications/fnv.nix
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{ pkgs, config, lib, ... }: {
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options.speccon18.applications.fnv.enable =
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lib.mkEnableOption "enable config for Fallout New Vegas";
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config = lib.mkIf config.speccon18.applications.fnv.enable {
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# Load nvidia driver for Xorg and Wayland
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# For offloading, `modesetting` is needed additionally,
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# otherwise the X-server will be running permanently on nvidia,
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# thus keeping the GPU always on (see `nvidia-smi`).
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services.xserver.videoDrivers = [
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"nvidia"
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];
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# Blacklist Nouveau driver to force 3060 to use nvidia driver
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boot.blacklistedKernelModules = [ "nouveau" ];
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# Enable OpenGL
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hardware = {
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graphics = {
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enable = true;
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enable32Bit = true;
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};
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nvidia = {
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# Optionally, you may need to select the appropriate driver version for your specific GPU.
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package = config.boot.kernelPackages.nvidiaPackages.latest;
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prime = {
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sync.enable = true;
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# Make sure to use the correct Bus ID values for your system!
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intelBusId = "PCI:0:2:0";
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nvidiaBusId = "PCI:1:0:0";
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};
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# Modesetting is required.
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modesetting.enable = true;
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# Nvidia power management. Experimental, and can cause sleep/suspend to fail.
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# Enable this if you have graphical corruption issues or application crashes after waking
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# up from sleep. This fixes it by saving the entire VRAM memory to /tmp/ instead
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# of just the bare essentials.
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powerManagement.enable = false;
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# Fine-grained power management. Turns off GPU when not in use.
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# Experimental and only works on modern Nvidia GPUs (Turing or newer).
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powerManagement.finegrained = false;
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# Use the NVidia open source kernel module (not to be confused with the
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# independent third-party "nouveau" open source driver).
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# Support is limited to the Turing and later architectures. Full list of
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# supported GPUs is at:
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# https://github.com/NVIDIA/open-gpu-kernel-modules#compatible-gpus
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# Only available from driver 515.43.04+
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open = true;
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# Enable the Nvidia settings menu,
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# accessible via `nvidia-settings`.
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nvidiaSettings = true;
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};
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};
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};
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}
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