Refactored Main
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1 changed files with 5 additions and 5 deletions
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@ -9,24 +9,24 @@ import net.minecraftforge.fml.ModLoadingContext;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.config.ModConfig;
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import net.minecraftforge.fml.config.ModConfig;
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import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
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import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
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// The value here should match an entry in the META-INF/mods.toml file
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// The value here should match an entry in the META-INF/mods.toml file
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@Mod(UtilRings.MODID)
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@Mod(UtilRings.MODID)
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public class UtilRings
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public class UtilRings
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{
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{
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// Define mod id in a common place for everything to reference
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// Define mod id in a common place for everything to reference
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public static final String MODID = "util_rings";
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public static final String MODID = "util_rings";
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public static final String MOD_VERSION = "1.20-1.0.0.0";
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public UtilRings()
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public UtilRings()
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{
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{
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IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
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IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
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// Register the Deferred Register to the mod event bus so items get registered
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//Register the Items
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ItemsInit.ITEMS.register(modEventBus);
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ItemsInit.ITEMS.register(modEventBus);
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// Register the Deferred Register to the mod event bus so tabs get registered
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//Register the Creative Tabs
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CreativeTabInit.CREATIVE_MODE_TABS.register(modEventBus);
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CreativeTabInit.CREATIVE_MODE_TABS.register(modEventBus);
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// Register ourselves for server and other game events we are interested in
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// Register the Event Bus
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MinecraftForge.EVENT_BUS.register(this);
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MinecraftForge.EVENT_BUS.register(this);
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// Register our mod's ForgeConfigSpec so that Forge can create and load the config file for us
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//Register the Config
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ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, Config.SPEC);
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ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, Config.SPEC);
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}
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}
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}
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}
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