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Utility Rings

A small mod that adds in a ring to turn lava within one block of the player into obsidian

Setup the project to contribute:

Step 1:

Open your command-line and browse to the project directory

Step 2:

You're left with a choice. If you prefer to use Eclipse:

  1. Run the following command to generate the runners for the mod in eclipse (Client,Server,Data,GameTestServer): Windows: ./gradlew.bat genEclipseRuns Linux/MacOS: ./gradlew genEclipseRuns
  2. Run the following command to create the eclipse project: Windows: ./gradlew.bat eclipse Linux/MacOS: ./gradlew eclipse

If you prefer to use IntelliJ:

  1. Open IDEA, and import project.
  2. Import the project by pointing IntelliJ to the build.gradle file.
  3. Run the following command to generate the runners for the mod in IntelliJ (Client,Server,Data,GameTestServer): Windows: ./gradlew.bat genIntellijRuns Linux/MacOS: ./gradlew genIntellijRuns
  4. Refresh the Gradle Project in IDEA if required.

If you prefer to use VSCode:

  1. Run the following command to generate the runners for the mod in VSCode (Client,Server,Data,GameTestServer): Windows: ./gradlew.bat genVSCodeRuns Linux/MacOS: ./gradlew genVSCodeRuns
  2. Open the project in VSCode by running code .

If at any point you are missing libraries in your IDE, or you've run into problems you can run gradlew --refresh-dependencies to refresh the local cache. gradlew clean to reset everything {this does not affect your code} and then start the process again.

Mapping Names:

This Project uses the mappings provided by ParchmentMC

Credit:

  • sinkillerj the developer of Project E for basic iron band texture.
  • TheIllusiveC4 for the CuriosAPI saving me so much time.
  • The ParchmentMC team for their neutral bindings.
  • The Industrial Forgoing Project for some base textures that were modified