Refactored src
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d5047d4323
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5 changed files with 84 additions and 49 deletions
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package com.skdevstudios.util_rings;
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import com.mojang.logging.LogUtils;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.network.chat.Component;
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import net.minecraft.world.item.CreativeModeTab;
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import net.minecraft.world.item.CreativeModeTabs;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.level.block.Blocks;
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import com.skdevstudios.util_rings.init.CreativeTabInit;
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import com.skdevstudios.util_rings.init.ItemsInit;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.eventbus.api.IEventBus;
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import net.minecraftforge.fml.ModLoadingContext;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.config.ModConfig;
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import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
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import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
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import net.minecraftforge.registries.DeferredRegister;
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import net.minecraftforge.registries.ForgeRegistries;
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import net.minecraftforge.registries.RegistryObject;
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import org.slf4j.Logger;
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// The value here should match an entry in the META-INF/mods.toml file
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@Mod(UtilRings.MODID)
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public class UtilRings
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{
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// Define mod id in a common place for everything to reference
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public static final String MODID = "util_rings";
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// Directly reference a slf4j logger
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private static final Logger LOGGER = LogUtils.getLogger();
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// Create a Deferred Register to hold Items which will all be registered under the "examplemod" namespace
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public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
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// Create a Deferred Register to hold CreativeModeTabs which will all be registered under the "examplemod" namespace
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public static final DeferredRegister<CreativeModeTab> CREATIVE_MODE_TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, MODID);
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// Creates a crafting material item named util_rings:iron_ring
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public static final RegistryObject<Item> IRON_RING = ITEMS.register("iron_ring", () -> new Item(new Item.Properties().stacksTo(1)));
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// Creates a crafting material item named util_rings:volcanic_glass_ring
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public static final RegistryObject<Item> VOLCANIC_GLASS_RING = ITEMS.register("volcanic_glass_ring", () -> new Item(new Item.Properties().stacksTo(1)));
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// Creates a creative tab with the id "util_rings:rings_tab" for the example item, that is placed after the combat tab
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public static final RegistryObject<CreativeModeTab> UTIL_RINGS_TAB = CREATIVE_MODE_TABS.register("rings_tab", () -> CreativeModeTab.builder()
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.title(Component.translatable("itemGroup.rings_tab"))
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.withTabsBefore(CreativeModeTabs.COMBAT)
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.icon(() -> IRON_RING.get().getDefaultInstance())
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.displayItems((parameters, output) -> {
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output.accept(IRON_RING.get());
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output.accept(VOLCANIC_GLASS_RING.get());
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})
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.build()
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);
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public static final String MOD_VERSION = "1.20-1.0.0.0";
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public UtilRings()
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{
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IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
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// Register the commonSetup method for modloading
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modEventBus.addListener(this::commonSetup);
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// Register the Deferred Register to the mod event bus so items get registered
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ITEMS.register(modEventBus);
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ItemsInit.ITEMS.register(modEventBus);
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// Register the Deferred Register to the mod event bus so tabs get registered
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CREATIVE_MODE_TABS.register(modEventBus);
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CreativeTabInit.CREATIVE_MODE_TABS.register(modEventBus);
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// Register ourselves for server and other game events we are interested in
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MinecraftForge.EVENT_BUS.register(this);
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// Register our mod's ForgeConfigSpec so that Forge can create and load the config file for us
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ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, Config.SPEC);
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}
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private void commonSetup(final FMLCommonSetupEvent event)
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{
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// Some common setup code
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LOGGER.info("HELLO FROM COMMON SETUP");
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if (Config.logDirtBlock)
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LOGGER.info("DIRT BLOCK >> {}", ForgeRegistries.BLOCKS.getKey(Blocks.DIRT));
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LOGGER.info(Config.magicNumberIntroduction + Config.magicNumber);
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Config.items.forEach((item) -> LOGGER.info("ITEM >> {}", item.toString()));
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}
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}
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@ -0,0 +1,27 @@
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package com.skdevstudios.util_rings.init;
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import com.skdevstudios.util_rings.UtilRings;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.network.chat.Component;
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import net.minecraft.world.item.CreativeModeTab;
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import net.minecraft.world.item.CreativeModeTabs;
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import net.minecraftforge.registries.DeferredRegister;
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import net.minecraftforge.registries.RegistryObject;
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public class CreativeTabInit {
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// Create a Deferred Register to hold CreativeModeTabs which will all be registered under the "util_rings" namespace
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public static final DeferredRegister<CreativeModeTab> CREATIVE_MODE_TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, UtilRings.MODID);
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// Creates a creative tab with the id "util_rings:rings_tab" for the example item, that is placed after the combat tab
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public static final RegistryObject<CreativeModeTab> UTIL_RINGS_TAB = CREATIVE_MODE_TABS.register("rings_tab", () -> CreativeModeTab.builder()
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.title(Component.translatable("itemGroup.rings_tab"))
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.withTabsBefore(CreativeModeTabs.COMBAT)
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.icon(() -> ItemsInit.IRON_RING.get().getDefaultInstance())
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.displayItems((parameters, output) -> {
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output.accept(ItemsInit.IRON_RING.get());
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output.accept(ItemsInit.VOLCANIC_GLASS_RING.get());
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})
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.build()
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);
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}
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@ -0,0 +1,16 @@
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package com.skdevstudios.util_rings.init;
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import com.skdevstudios.util_rings.UtilRings;
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import net.minecraft.world.item.Item;
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import net.minecraftforge.registries.DeferredRegister;
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import net.minecraftforge.registries.ForgeRegistries;
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import net.minecraftforge.registries.RegistryObject;
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public class ItemsInit {
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// Create a Deferred Register to hold Items which will all be registered under the "examplemod" namespace
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public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, UtilRings.MODID);
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public static final RegistryObject<Item> IRON_RING = ITEMS.register("iron_ring", () -> new Item(new Item.Properties().stacksTo(1)));
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public static final RegistryObject<Item> VOLCANIC_GLASS_RING = ITEMS.register("volcanic_glass_ring", () -> new Item(new Item.Properties().stacksTo(1)));
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}
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17
src/main/resources/data/util_rings/recipes/iron_ring.json
Normal file
17
src/main/resources/data/util_rings/recipes/iron_ring.json
Normal file
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{
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"type": "minecraft:crafting_shaped",
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"pattern": [
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" # ",
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"# #",
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" # "
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],
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"key": {
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"#": {
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"item": "minecraft:iron_nugget"
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}
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},
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"result": {
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"item": "util_rings:iron_ring",
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"count": 1
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}
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}
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{
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"type": "minecraft:crafting_shapeless",
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"ingredients": [
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{
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"item": "util_rings:iron_ring"
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},
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{
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"item": "minecraft:lava_bucket"
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},
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{
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"item": "minecraft:water_bucket"
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}
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],
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"result": {
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"item": "util_rings:volcanic_glass_ring",
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"count": 1
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}
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}
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