Added Curios API

This commit is contained in:
Steven 2023-10-01 08:23:02 -04:00
parent 138786a53f
commit 772e89cfd7
4 changed files with 40 additions and 101 deletions

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@ -1,3 +1,3 @@
{
"java.configuration.updateBuildConfiguration": "interactive"
"java.configuration.updateBuildConfiguration": "automatic"
}

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@ -1,15 +1,17 @@
Utility Rings
# Utility Rings
=======
A small mod that adds in a ring to turn lava within one block of the player into obsidian
Setup the project to contribute:
## Setup the project to contribute:
--------
Step 1: Open your command-line and browse to the project directory
### Step 1:
Open your command-line and browse to the project directory
Step 2: You're left with a choice.
If you prefer to use Eclipse:
### Step 2:
You're left with a choice.
**If you prefer to use Eclipse**:
1. Run the following command to generate the runners for the mod in eclipse (Client,Server,Data,GameTestServer):
Windows: `./gradlew.bat genEclipseRuns`
Linux/MacOS: `./gradlew genEclipseRuns`
@ -17,7 +19,7 @@ If you prefer to use Eclipse:
Windows: `./gradlew.bat eclipse`
Linux/MacOS: `./gradlew eclipse`
If you prefer to use IntelliJ:
**If you prefer to use IntelliJ**:
1. Open IDEA, and import project.
2. Import the project by pointing IntelliJ to the build.gradle file.
3. Run the following command to generate the runners for the mod in IntelliJ (Client,Server,Data,GameTestServer):
@ -25,18 +27,19 @@ If you prefer to use IntelliJ:
Linux/MacOS: `./gradlew genIntellijRuns`
4. Refresh the Gradle Project in IDEA if required.
**If you prefer to use VSCode**:
1. Run the following command to generate the runners for the mod in VSCode (Client,Server,Data,GameTestServer):
Windows: `./gradlew.bat genVSCodeRuns`
Linux/MacOS: `./gradlew genVSCodeRuns`
2. Open the project in VSCode by running `code .`
If at any point you are missing libraries in your IDE, or you've run into problems you can
run `gradlew --refresh-dependencies` to refresh the local cache. `gradlew clean` to reset everything
{this does not affect your code} and then start the process again.
Mapping Names:
============
By default, the MDK is configured to use the official mapping names from Mojang for methods and fields
in the Minecraft codebase. These names are covered by a specific license. All modders should be aware of this
license, if you do not agree with it you can change your mapping names to other crowdsourced names in your
build.gradle. For the latest license text, refer to the mapping file itself, or the reference copy here:
https://github.com/NeoForged/NeoForm/blob/main/Mojang.md
This Project uses the mappings provided by [ParchmentMC](https://parchmentmc.org/docs/getting-started)
Credit:
=======
- sinkillerj the developer of [Project E](https://github.com/sinkillerj/ProjectE) for basic iron band texture.

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@ -6,8 +6,8 @@ plugins {
id 'org.parchmentmc.librarian.forgegradle' version '1.2.0'
id 'org.spongepowered.mixin' version '0.7.+'
}
version = '1.20-0.1.0'
group = 'com.skdevstudios'
version = mod_version
group = mod_group_id
base {
archivesName = 'util_rings'
@ -18,26 +18,8 @@ java.toolchain.languageVersion = JavaLanguageVersion.of(17)
println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
minecraft {
// The mappings can be changed at any time and must be in the following format.
// Channel: Version:
// official MCVersion Official field/method names from Mojang mapping files
// parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official
//
// You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
// See more information here: https://github.com/NeoForged/NeoForm/blob/main/Mojang.md
//
// Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
// Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started
//
// Use non-default mappings at your own risk. They may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'parchment', version: '2023.09.03-1.20.1'
// When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
// In most cases, it is not necessary to enable.
// enableEclipsePrepareRuns = true
// enableIdeaPrepareRuns = true
// This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
// It is REQUIRED to be set to true for this template to function.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
@ -86,10 +68,14 @@ minecraft {
client {
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', mod_id
property 'mixin.env.remapRefMap', 'true'
property 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"
}
server {
property 'forge.enabledGameTestNamespaces', mod_id
property 'mixin.env.remapRefMap', 'true'
property 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"
args '--nogui'
}
@ -114,14 +100,10 @@ minecraft {
sourceSets.main.resources { srcDir 'src/generated/resources' }
repositories {
// Put repositories for dependencies here
// NeoGradle automatically adds the Forge maven and Maven Central for you
// If you have mod jar dependencies in ./libs, you can declare them as a repository like so.
// See https://docs.gradle.org/current/userguide/declaring_repositories.html#sub:flat_dir_resolver
// flatDir {
// dir 'libs'
// }
maven {
name = "Illusive Soulworks maven"
url = "https://maven.theillusivec4.top/"
}
}
dependencies {
@ -131,21 +113,8 @@ dependencies {
// If the group id is "net.minecraft" and the artifact id is one of ["client", "server", "joined"],
// then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
minecraft "net.neoforged:forge:${minecraft_version}-${neo_version}"
// Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings
// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}")
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}")
// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}")
// Example mod dependency using a mod jar from ./libs with a flat dir repository
// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
// The group id is ignored when searching -- in this case, it is "blank"
// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
// For more info:
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
compileOnly(fg.deobf("top.theillusivec4.curios:curios-forge:${curios_version}:api"))
runtimeOnly(fg.deobf("top.theillusivec4.curios:curios-forge:${curios_version}"))
}
// This block of code expands all declared replace properties in the specified resource targets.

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@ -5,57 +5,24 @@ org.gradle.daemon=false
## Environment Properties
# The Minecraft version must agree with the Neo version to get a valid artifact
minecraft_version=1.20.1
# The Minecraft version range can use any release version of Minecraft as bounds.
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
# as they do not follow standard versioning conventions.
minecraft_version_range=[1.20,1.21)
# The Neo version must agree with the Minecraft version to get a valid artifact
neo_version=47.1.65
# The Neo version range can use any version of Neo as bounds or match the loader version range
neo_version_range=[47.1,)
# The loader version range can only use the major version of Neo/FML as bounds
loader_version_range=[47,)
# The mapping channel to use for mappings.
# The default set of supported mapping channels are ["official", "snapshot", "snapshot_nodoc", "stable", "stable_nodoc"].
# Additional mapping channels can be registered through the "channelProviders" extension in a Gradle plugin.
#
# | Channel | Version | |
# |-----------|----------------------|--------------------------------------------------------------------------------|
# | official | MCVersion | Official field/method names from Mojang mapping files |
# | parchment | YYYY.MM.DD-MCVersion | Open community-sourced parameter names and javadocs layered on top of official |
#
# You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
# See more information here: https://github.com/neoforged/NeoForm/blob/main/Mojang.md
#
# Parchment is an unofficial project maintained by ParchmentMC, separate from Minecraft Forge.
# Additional setup is needed to use their mappings, see https://parchmentmc.org/docs/getting-started
mapping_channel=official
# The mapping version to query from the mapping channel.
# This must match the format required by the mapping channel.
mapping_version=1.20.1
mapping_channel=parchment
mapping_version=2023.09.03-1.20.1
## Mod Properties
# The unique mod identifier for the mod. Must be lowercase in English locale. Must fit the regex [a-z][a-z0-9_]{1,63}
# Must match the String constant located in the main mod class annotated with @Mod.
mod_id=examplemod
# The human-readable display name for the mod.
mod_name=Example Mod
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=All Rights Reserved
# The mod version. See https://semver.org/
mod_version=1.0.0
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
mod_group_id=com.example.examplemod
# The authors of the mod. This is a simple text string that is used for display purposes in the mod list.
mod_authors=YourNameHere, OtherNameHere
# The description of the mod. This is a simple multiline text string that is used for display purposes in the mod list.
mod_description=Example mod description.\nNewline characters can be used and will be replaced properly.
# Pack version - this changes each minecraft release, in general.
mod_id=util_rings
mod_name=Utility Rings
mod_license=MIT
mod_version=1.20-0.1.0
mod_group_id=com.skdevstudios
mod_authors=Steven'specCon18'Carpenter
mod_description=Adds a set of rings for the curios ring slot that solve small issues in mc ex.) I fucking hate lava in my mines :P
pack_format_number=15
##Curios API Properties
curios_version=5.3.4+1.20.1