Added basic items and fixed path errors
This commit is contained in:
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772e89cfd7
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da6b8da3a1
12 changed files with 111 additions and 139 deletions
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@ -18,7 +18,7 @@ mapping_version=2023.09.03-1.20.1
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mod_id=util_rings
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mod_name=Utility Rings
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mod_license=MIT
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mod_version=1.20-0.1.0
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mod_version=1.20-1.0.0.0
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mod_group_id=com.skdevstudios
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mod_authors=Steven'specCon18'Carpenter
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mod_description=Adds a set of rings for the curios ring slot that solve small issues in mc ex.) I fucking hate lava in my mines :P
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@ -1,128 +0,0 @@
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package com.example.examplemod;
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import com.mojang.logging.LogUtils;
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import net.minecraft.client.Minecraft;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.world.food.FoodProperties;
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import net.minecraft.world.item.BlockItem;
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import net.minecraft.world.item.CreativeModeTab;
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import net.minecraft.world.item.CreativeModeTabs;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.material.MapColor;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.BuildCreativeModeTabContentsEvent;
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import net.minecraftforge.event.server.ServerStartingEvent;
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import net.minecraftforge.eventbus.api.IEventBus;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.ModLoadingContext;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.config.ModConfig;
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import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
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import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
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import net.minecraftforge.registries.DeferredRegister;
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import net.minecraftforge.registries.ForgeRegistries;
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import net.minecraftforge.registries.RegistryObject;
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import org.slf4j.Logger;
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// The value here should match an entry in the META-INF/mods.toml file
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@Mod(UtilRings.MODID)
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public class UtilRings
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{
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// Define mod id in a common place for everything to reference
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public static final String MODID = "util_rings";
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// Directly reference a slf4j logger
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private static final Logger LOGGER = LogUtils.getLogger();
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// Create a Deferred Register to hold Blocks which will all be registered under the "examplemod" namespace
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public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, MODID);
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// Create a Deferred Register to hold Items which will all be registered under the "examplemod" namespace
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public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
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// Create a Deferred Register to hold CreativeModeTabs which will all be registered under the "examplemod" namespace
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public static final DeferredRegister<CreativeModeTab> CREATIVE_MODE_TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, MODID);
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// Creates a new Block with the id "examplemod:example_block", combining the namespace and path
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public static final RegistryObject<Block> EXAMPLE_BLOCK = BLOCKS.register("example_block", () -> new Block(BlockBehaviour.Properties.of().mapColor(MapColor.STONE)));
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// Creates a new BlockItem with the id "examplemod:example_block", combining the namespace and path
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public static final RegistryObject<Item> EXAMPLE_BLOCK_ITEM = ITEMS.register("example_block", () -> new BlockItem(EXAMPLE_BLOCK.get(), new Item.Properties()));
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// Creates a new food item with the id "examplemod:example_id", nutrition 1 and saturation 2
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public static final RegistryObject<Item> EXAMPLE_ITEM = ITEMS.register("example_item", () -> new Item(new Item.Properties().food(new FoodProperties.Builder()
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.alwaysEat().nutrition(1).saturationMod(2f).build())));
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// Creates a creative tab with the id "examplemod:example_tab" for the example item, that is placed after the combat tab
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public static final RegistryObject<CreativeModeTab> EXAMPLE_TAB = CREATIVE_MODE_TABS.register("example_tab", () -> CreativeModeTab.builder()
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.withTabsBefore(CreativeModeTabs.COMBAT)
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.icon(() -> EXAMPLE_ITEM.get().getDefaultInstance())
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.displayItems((parameters, output) -> {
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output.accept(EXAMPLE_ITEM.get()); // Add the example item to the tab. For your own tabs, this method is preferred over the event
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}).build());
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public UtilRings()
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{
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IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
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// Register the commonSetup method for modloading
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modEventBus.addListener(this::commonSetup);
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// Register the Deferred Register to the mod event bus so blocks get registered
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BLOCKS.register(modEventBus);
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// Register the Deferred Register to the mod event bus so items get registered
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ITEMS.register(modEventBus);
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// Register the Deferred Register to the mod event bus so tabs get registered
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CREATIVE_MODE_TABS.register(modEventBus);
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// Register ourselves for server and other game events we are interested in
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MinecraftForge.EVENT_BUS.register(this);
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// Register the item to a creative tab
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modEventBus.addListener(this::addCreative);
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// Register our mod's ForgeConfigSpec so that Forge can create and load the config file for us
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ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, Config.SPEC);
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}
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private void commonSetup(final FMLCommonSetupEvent event)
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{
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// Some common setup code
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LOGGER.info("HELLO FROM COMMON SETUP");
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if (Config.logDirtBlock)
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LOGGER.info("DIRT BLOCK >> {}", ForgeRegistries.BLOCKS.getKey(Blocks.DIRT));
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LOGGER.info(Config.magicNumberIntroduction + Config.magicNumber);
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Config.items.forEach((item) -> LOGGER.info("ITEM >> {}", item.toString()));
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}
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// Add the example block item to the building blocks tab
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private void addCreative(BuildCreativeModeTabContentsEvent event)
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{
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if (event.getTabKey() == CreativeModeTabs.BUILDING_BLOCKS)
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event.accept(EXAMPLE_BLOCK_ITEM);
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}
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// You can use SubscribeEvent and let the Event Bus discover methods to call
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@SubscribeEvent
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public void onServerStarting(ServerStartingEvent event)
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{
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// Do something when the server starts
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LOGGER.info("HELLO from server starting");
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}
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// You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent
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@Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT)
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public static class ClientModEvents
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{
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@SubscribeEvent
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public static void onClientSetup(FMLClientSetupEvent event)
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{
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// Some client setup code
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LOGGER.info("HELLO FROM CLIENT SETUP");
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LOGGER.info("MINECRAFT NAME >> {}", Minecraft.getInstance().getUser().getName());
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}
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}
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}
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@ -1,4 +1,4 @@
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package com.example.examplemod;
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package com.skdevstudios.util_rings;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.item.Item;
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75
src/main/java/com/skdevstudios/util_rings/UtilRings.java
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75
src/main/java/com/skdevstudios/util_rings/UtilRings.java
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@ -0,0 +1,75 @@
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package com.skdevstudios.util_rings;
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import com.mojang.logging.LogUtils;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.network.chat.Component;
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import net.minecraft.world.item.CreativeModeTab;
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import net.minecraft.world.item.CreativeModeTabs;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.eventbus.api.IEventBus;
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import net.minecraftforge.fml.ModLoadingContext;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.config.ModConfig;
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import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
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import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
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import net.minecraftforge.registries.DeferredRegister;
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import net.minecraftforge.registries.ForgeRegistries;
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import net.minecraftforge.registries.RegistryObject;
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import org.slf4j.Logger;
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// The value here should match an entry in the META-INF/mods.toml file
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@Mod(UtilRings.MODID)
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public class UtilRings
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{
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// Define mod id in a common place for everything to reference
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public static final String MODID = "util_rings";
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// Directly reference a slf4j logger
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private static final Logger LOGGER = LogUtils.getLogger();
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// Create a Deferred Register to hold Items which will all be registered under the "examplemod" namespace
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public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
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// Create a Deferred Register to hold CreativeModeTabs which will all be registered under the "examplemod" namespace
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public static final DeferredRegister<CreativeModeTab> CREATIVE_MODE_TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, MODID);
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// Creates a crafting material item named util_rings:iron_ring
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public static final RegistryObject<Item> IRON_RING = ITEMS.register("iron_ring", () -> new Item(new Item.Properties().stacksTo(1)));
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// Creates a crafting material item named util_rings:volcanic_glass_ring
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public static final RegistryObject<Item> VOLCANIC_GLASS_RING = ITEMS.register("volcanic_glass_ring", () -> new Item(new Item.Properties().stacksTo(1)));
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// Creates a creative tab with the id "util_rings:rings_tab" for the example item, that is placed after the combat tab
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public static final RegistryObject<CreativeModeTab> UTIL_RINGS_TAB = CREATIVE_MODE_TABS.register("rings_tab", () -> CreativeModeTab.builder()
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.title(Component.translatable("itemGroup.rings_tab"))
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.withTabsBefore(CreativeModeTabs.COMBAT)
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.icon(() -> IRON_RING.get().getDefaultInstance())
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.displayItems((parameters, output) -> {
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output.accept(IRON_RING.get());
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output.accept(VOLCANIC_GLASS_RING.get());
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})
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.build()
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);
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public UtilRings()
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{
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IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
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// Register the commonSetup method for modloading
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modEventBus.addListener(this::commonSetup);
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// Register the Deferred Register to the mod event bus so items get registered
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ITEMS.register(modEventBus);
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// Register the Deferred Register to the mod event bus so tabs get registered
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CREATIVE_MODE_TABS.register(modEventBus);
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// Register ourselves for server and other game events we are interested in
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MinecraftForge.EVENT_BUS.register(this);
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// Register our mod's ForgeConfigSpec so that Forge can create and load the config file for us
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ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, Config.SPEC);
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}
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private void commonSetup(final FMLCommonSetupEvent event)
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{
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// Some common setup code
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LOGGER.info("HELLO FROM COMMON SETUP");
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if (Config.logDirtBlock)
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LOGGER.info("DIRT BLOCK >> {}", ForgeRegistries.BLOCKS.getKey(Blocks.DIRT));
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LOGGER.info(Config.magicNumberIntroduction + Config.magicNumber);
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Config.items.forEach((item) -> LOGGER.info("ITEM >> {}", item.toString()));
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}
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}
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@ -16,7 +16,7 @@ issueTrackerURL="https://github.com/specCon18/Utility_Rings/issues"
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[[mods]]
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modId="util_rings"
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version="1.20_0.1.0"
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version="1.20-1.0.0.0"
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displayName="Utility Rings"
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# A URL to query for updates for this mod. See the JSON update specification https://docs.neoforged.net/docs/misc/updatechecker/
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updateJSONURL="https://skdevstudios.dev/util_rings/updates.json"
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@ -27,19 +27,19 @@ description='''
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Adds a set of rings for the curios ring slot that solve small issues in mc ex.) I fucking hate lava in my mines :P
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'''
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# A file name (in the root of the mod JAR) containing a logo for display
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# logoFile="examplemod.png"
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# logoFile="util_rings.png"
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showAsResourcePack=false
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[[dependencies.examplemod]]
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[[dependencies.util_rings]]
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modId="forge"
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mandatory=true
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versionRange="[47,)"
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ordering="NONE"
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side="BOTH"
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[[dependencies.examplemod]]
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[[dependencies.util_rings]]
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modId="minecraft"
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mandatory=true
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versionRange="[1.20]"
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versionRange="[1.20,1.21)"
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ordering="NONE"
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side="BOTH"
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5
src/main/resources/assets/util_rings/lang/en_us.json
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5
src/main/resources/assets/util_rings/lang/en_us.json
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@ -0,0 +1,5 @@
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{
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"item.util_rings.iron_ring": "Iron Ring",
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"item.util_rings.volcanic_glass_ring": "Ring of Volcanic Glass",
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"itemGroup.rings_tab": "Utility Rings"
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}
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{
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"parent":"minecraft:item/generated",
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"textures":{
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"layer0":"util_rings:item/iron_ring"
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}
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}
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{
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"parent":"minecraft:item/generated",
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"textures":{
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"layer0":"util_rings:item/volcanic_glass_ring"
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}
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}
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BIN
src/main/resources/assets/util_rings/textures/item/iron_ring.png
Normal file
BIN
src/main/resources/assets/util_rings/textures/item/iron_ring.png
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{
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"pack": {
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"description": {
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"text": "${mod_id} resources"
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},
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"pack_format": ${pack_format_number}
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"pack_format": 15,
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"description": "util_rings resources"
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}
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}
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10
updates.json
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10
updates.json
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{
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"homepage": "https://skdevstudios.com/util_rings/releases/",
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"promos": {
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"1.20.1-latest": "1.20-1.0.0",
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"1.20.1-recommended": "1.20-1.0.0"
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},
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"1.20.1": {
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"1.20-1.0.0": "Initial Release"
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}
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}
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Reference in a new issue